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Essential C++(注释版)
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Essential C++(注释版)

  • 作者:(美)斯坦利 徐旭铭 金萍华 注释
  • 出版社:机械工业出版社
  • ISBN:9787111312215
  • 出版日期:2010年10月01日
  • 页数:288
  • 定价:¥49.00
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    内容提要
    本书为那些没有太多时间学习的程序员提供了一条在工作中学习C++的捷径。它把**放在那些C++编程中重要的要素上,并覆盖能够帮助解决实际编程问题的特性和技术。
    本书将C++的基本内容按照过程风格、泛型风格、基于对象风格,以及面向对象风格进行组织。本书采用复杂度渐进的风格展开,并在讨论解决方案的过程中引入语言特性,便于学习C++的功能和结构,同时理解其目的和基本理念。
    书中完整深入探讨了以下主要内容:
    泛型编程和标准模板库(STL)
    基于对象的编程和类的设计面向对象的编程和类层次体系的设计
    函数和类模板的设计和使用
    异常处理和运行时类型信息(RTTI)
    显示全部信息
    目录
    序言
    前言
    Chapter 1: Basic C++ Programming
    1.1: How to Write a C++ Program
    1.2: Defining and Initializing a Data Object
    1.3: Writing Expressions
    1.4: Writing Conditional and Loop Statements
    1.5: How to Use Arrays and Vectors
    1.6: Pointers Allow for Flexibility
    1.7: Writing and Reading Files
    Chapter 2: Procedural Programming
    2.1: How to Write a Function
    2.2: Invoking a Function
    2.3: Providing Default Parameter Values
    2.4: Using Local Static Objects
    2.5: Declaring a Function Inline
    2.6: Providing Overloaded Functions
    2.7: Defining and Using Template Functions
    2.8: Pointers to Functions Add Flexiblity
    2.9: Setting Up a Header File
    Chapter 3: Generic Programming
    3.1: The Arithmetic of Pointers
    3.2: Making Sense of Iterators
    3.3: Operations Common to All Containers
    3.4: Using the Sequential Containers
    3.5: Using the Generic Algorithms
    3.6: How to Design a Generic Algorithm
    3.7: Using a Map
    3.8: Using a Set
    3.9: How to Use Iterator Inserters
    3.10: Using the iostream Iterators
    Chapter 4: Object-Based Programming
    4.1: How to Implement a Class
    4.2: What Are Class Constructors and the Class Destructor?
    4.3: What Are mutable and const?
    4.4: What Is the this Pointer?
    4.5: Static Class Members
    4.6: Building an Iterator Class
    4.7: Collaboration Sometimes Requires Friendship
    4.8: Implementing a Copy Assignment Operator
    4.9: Implementing a Function Object
    4.10: Providing Class Instances of the iostream Operators
    4.11: Pointers to Class Member Functions
    Chapter 5: Object-Oriented Programming
    5.1: Object-Oriented Programming Concepts
    5.2: A Tour of Object-Oriented Programming
    5.3: Polymorphism without Inheritance
    5.4: Defining an Abstract Base Class
    5.5: Defining a Derived Class
    5.6: Using an Inheritance Hierarchy
    5.7: How Abstract Should a Base Class Be?
    5.8: Initialization, Destruction, and Copy
    5.9: Defining a Derived Class Virtual Function
    5.10: Run-Time Type Identification
    Chapter 6: Programming with Templates
    6.1: Parameterized Types
    6.2: The Template Class Definition
    6.3: Handling Template Type Parameters
    6.4: Implementing the Template Class
    6.5: A Function Template Output operator
    6.6: Constant Expressions and Default Parameters
    6.7: Template Parameters as Strategy
    6.8: Member Template Functions
    Chapter 7: Exception Handling
    7.1: Throwing an Exception
    7.2: Catching an Exception
    7.3: Trying for an Exception
    7.4: Local Resource Management
    7.5: The Standard Exceptions
    Appendix A: Exercise Solutions
    Appendix B: Generic Algorithms Handbook
    Index
    注释

    与描述相符

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