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软件工程实践者的研究方法(英文精编版.第6版)
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软件工程实践者的研究方法(英文精编版.第6版)

  • 作者:(美国)(Roger S.Pressman)普雷斯曼
  • 出版社:机械工业出版社
  • ISBN:9787111241386
  • 出版日期:2008年01月01日
  • 页数:542
  • 定价:¥65.00
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    内容提要
    软件工程实践者的研究方法是英文精编版,是由机械工业出版社出版。
    目录
    Adapter's Forword
    Preface
    CHAPTER 1 INTRODUCTION TO SOFTWARE ENGINEERING
    1.1 The Evolving Role of Software
    1.2 Software
    1.3 The Changing Nature of Software
    1.4 Legacy Software
    1.5 Software Myths
    1.6 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES
    PART ONE--THE SOFTWARE PROCESS

    CHAPTER 2 A GENERIC VIEW OF PROCESS
    2.1 Software Engineering--A Layered Technology
    2.2 A Process Framework
    2.3 The Capability Maturity Model Integration (CMMI)
    2.4 Process Patterns
    2.5 Process Technology
    2.6 Product and Process
    2.7 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 3 PROCESS MODELS
    3.1 Prescriptive Models
    3.2 The Waterfall Model
    3.3 Incremental Process Models
    3.4 Evolutionary Process Models
    3.5 Specialized Process Models
    3.6 The Unified Process
    3.7 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 4 AN AGILE VIEW OF PROCESS
    4.1 What Is Agility?
    4.2 What Is an Agile Process?
    4.3 Agile Process Models
    4.4 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES
    PART TWO-- SOFTWARE ENGINEERING PRACTICE

    CHAPTER 5 SYSTEM ENGINEERING
    5.1 Computer-Based Systems
    5.2 The System Engineering Hierarchy
    5.3 Business Process Engineering: An Overview
    5.4 Product Engineering: An Overview
    5.5 System Modeling
    5.6 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 6 REQUIREMENTS ENGINEERIN(~
    6.1 A Bridge to Design and Construction
    6.2 Requirements Engineering Tasks
    6.3 Initiating the Requirements Engineering Process
    6.4 Eliciting Requirements
    6.5 Developing Use-Cases
    6.6 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 7 BUILDING THE ANALYSIS MODEL
    7.1 Requirements Analysis
    7.2 Analysis Modeling Approaches
    7.3 Data Modeling Concepts
    7.4 Object-Oriented Analysis
    7.5 Scenario-Based Modeling
    7.6 Flow-Oriented Modeling
    7.7 Class-Based Modeling
    7.8 Creating a Behavioral Model
    7.9 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 8 DESIGN ENGINEERING
    8.1 Design within the Context of Software Engineering
    8.2 Design Process and Design Quality
    8.3 Design Concepts
    8.4 The Design Model
    8.5 Pattern-Based Software Design
    8.6 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 9 CREATING AN ARCHITECTURAL DESIGN
    9.1 Software Architecture
    9.2 Data Design
    9.3 Architectural Styles and Patterns
    9.4 Architectural Design
    9.5 Assessing Alternative Architectural Designs
    9.6 Mapping Data Flow into a Software Architecture
    9.7 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 10 MODELING COMPONENT-LEVEL DESIGN
    10.1 What Is a Component?
    10.2 Designing Class-Based Components
    10.3 Conducting Component-Level Design
    10.4 Object Constraint Language 273
    10.5 Designing Conventional Components
    10.6 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 11 PERFORMING USER INTERFACE DESIGN
    11.1 The Golden Rules
    11.2 User Interface Analysis and Design
    11.3 Interface Analysis
    11.4 Interface Design Steps
    11.5 Design Evaluation
    11.6 Summary 3i
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 12 TESTING STRATEGIES
    12.1 A Strategic Approach to Software Testing
    12.2 Strategic Issues
    12.3 Test Strategies for Conventional Software
    12.4 Test Strategies for Object-Oriented Software
    12.5 Validation Testing
    12.6 System Testing
    12.7 The Art of Debugging
    12.8 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 13 TESTING TACTICS
    13.1 Software Testing Fundamentals
    13.2 Black-Box and White-Box Testing
    13.3 White-Box Testing
    13.4 Basis Path Testing
    13.5 Control Structure Testing
    13.6 Black-Box Testing
    13.7 Object-Oriented Testing Methods
    13.8 Testing Methods Applicable at the Class Level
    13.9 InterClass Test Case Design
    13.10 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES

    CHAPTER 14 PRODUCT METRICS
    14.1 Software Quality
    14.2 A Framework for Product Metrics
    14.3 Summary
    REFERENCES
    PROBLEMS AND POINTS TO PONDER
    FURTHER READINGS AND INFORMATION SOURCES
    ……

    与描述相符

    100

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